No triggers at all and instead sleeper zombies laying around making sneaking viable again. Buildings are actually just buildings you need to break in to instead of dungeons with a predetermined path. Zombies are harder to hit in the head and actually a little bit thougher to kill. And my god the experience is so much better already. A16, the last time I properly had fun in the game. Today I actually decided (for the first time ever) to just forget about the new update and play an older version instead. It's about what "makes sense" within the game. Practice makes perfect? What's that.? Oh, a random magazine about tools! I can make better axes now!"Īnd there's a lot more, no doubt. Nope, impossible, no water from that lake or from all that snow."Īnd lastly "I've made several dozen of these axes, but I'm just as terrible at it as when I made my first one. Not to mention "See that lake over there? Or that snow? Literally impossible to get water from that! Instead I have to find dirty or clean water by looting stuff or collect dew. Or how about "I can shoot a gun right before this certain trigger in the "building" (dungeon) and no zombie is alerted, but if I take one step further, while sneaking, with max sneak skill, suddenly 2 zombies burst through a box or wall and another 2 drop from the ceiling."Īnd what about "this is supposedly a zombie survival game, but I encounter 95% of the zombies outside of hordes in buildings through aforementioned triggers." Originally posted by chris200x9:For example, I can build a complex trap but I can't boil an egg. TL DR IMO 7DTD has always just been 80's/90's zombie movie adult Minecraft. You're just ♥♥♥♥♥♥♥ building ♥♥♥♥ and seeing if other things can come and knock it down. I never expected it to be anything else.ħDTD, It aint got no winner, it don't got no objective. Which is all I ever wanted from this game, collecting stuff, fortifying stuff and killing zombies that come at it with traps and weapons knowing that your stuff could actually fall apart. Never have I been like "immersed" in the idea of surviving the zombie Apocalypse in this game, because the game has never taken that concept super seriously to begin with, being more akin to an 80/90's zombie movie sim than a life simulator. I still do what I have always done, which is go out with and ADHD, sometimes put all my stuff into a box and eventually build a thing to see if I can defend it. (Haha while this game was developing.)įor a long time, 7DTD was just adult minecraft (Honestly the best times, #BringbackBees) It's only recently it even started to get kind of "hardcore survival" vibes, and none of these new systems are any less or more realistic than any of the ones we've had before. I never thought it would end that kind of survival game, and if i want to play those kinds of survival games, well, someone made them thankfully. I don't play it for for the types of harcore "survival" you get from games like Green Hell, Rust, Oxygen Not Included, Don't Starve, Project Zomboid. IDK what more survival I would really want in 7DTD. The only reason I even picked the game up originally over something like mine craft was because of the building physics, but those "realistic" survival things, they aren't even realistic physics things. Opinion: I've, never considered this game to be a "realistic" survival game. Was there ever a time when you considered this a realistic zombie survival game?
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